ComponentOne Bitmap for UWP
Get() Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStage<T> Class > Get Method : Get() Method
Gets the shader currently assigned to the device.
Syntax
'Declaration
 
Public Overloads Function Get() As T
public T Get()

Return Value

The shader (null if no shader is assigned).
See Also

Reference

CommonShaderStage<T> Class
CommonShaderStage<T> Members
Overload List